Hungry Hound
Standard
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Type
Handgun
Rounds Type
General Rounds
Damage (100)
12712
Fire Rate
451
Rounds per Magazine
15
Red Wolf
Rare
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Type
Handgun
Rounds Type
General Rounds
Damage (100)
11165
Fire Rate
545
Rounds per Magazine
12
Millennium Frost
Rare
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Type
Handgun
Rounds Type
General Rounds
Damage (100)
11329
Fire Rate
600
Rounds per Magazine
15
Rose of Aisha
Rare
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Type
Handgun
Rounds Type
General Rounds
Damage (100)
9042
Fire Rate
666
Rounds per Magazine
14
New Beginning
Rare
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Type
Handgun
Rounds Type
General Rounds
Damage (100)
9063
Fire Rate
750
Rounds per Magazine
15
The Last Dagger
Ultimate
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Type
Handgun
Rounds Type
General Rounds
Damage (100)
10926
Fire Rate
600
Rounds per Magazine
12
Ultimatum
Defeating an enemy grants the Unique Ability Patience. On hitting an enemy while at Max Stacks, fires Enhanced Rounds. On hitting an enemy with Enhanced Rounds, Patience is reset, and inflicts Stun on the enemies.
The Final Masterpiece
Ultimate
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Type
Handgun
Rounds Type
General Rounds
Damage (100)
8861
Fire Rate
500
Rounds per Magazine
20
Masterpiece
After reloading, grants one of three unique abilities at random. If the granted effect is the same as the existing effect, the effect stage is increased. If a different effect is granted, the effect stage is reset to Stage 1. Superb Performance Beautiful Appearance Awesome Feature
Burning Hound
Standard
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Type
Hand Cannon
Rounds Type
Impact Rounds
Damage (100)
41726
Fire Rate
139
Rounds per Magazine
12
Assassin's Edge
Rare
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Type
Hand Cannon
Rounds Type
Impact Rounds
Damage (100)
40788
Fire Rate
120
Rounds per Magazine
9
Explorer's Path
Rare
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Type
Hand Cannon
Rounds Type
Impact Rounds
Damage (100)
55281
Fire Rate
109
Rounds per Magazine
9
Immediate Execution
Rare
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Type
Hand Cannon
Rounds Type
Impact Rounds
Damage (100)
36920
Fire Rate
171
Rounds per Magazine
12
Nazeistra's Devotion
Ultimate
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Type
Hand Cannon
Rounds Type
Impact Rounds
Damage (100)
38461
Fire Rate
150
Rounds per Magazine
8
Fanaticism
On hitting an enemy's Weak Point, inflicts the unique ability Devotion Mark on the target enemy. On hitting an ally, that ally's shield is restored at the cost of your MP. If your current MP is less than the MP cost, this effect is not triggered.
Perforator
Ultimate
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Type
Hand Cannon
Rounds Type
Impact Rounds
Damage (100)
67092
Fire Rate
100
Rounds per Magazine
6
Detect
On hitting a Weak Point, inflicts damage to the enemy's Shield in proportion to their Max Shield at a set chance. The higher the Firearm Level, the closer this damage reaches the Max Limit. When damage dealt to the enemy completely depletes the target enemy's Shield, inflict Stun with a set chance.
Gangster
Standard
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Type
Shotgun
Rounds Type
High-Power Rounds
Damage (100)
19888
Fire Rate
55
Rounds per Magazine
9
The Last Knight
Rare
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Type
Shotgun
Rounds Type
High-Power Rounds
Damage (100)
10320
Fire Rate
120
Rounds per Magazine
11
In a Blink
Rare
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Type
Shotgun
Rounds Type
High-Power Rounds
Damage (100)
20475
Fire Rate
75
Rounds per Magazine
8
Fireworks
Rare
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Type
Shotgun
Rounds Type
High-Power Rounds
Damage (100)
22570
Fire Rate
67
Rounds per Magazine
12
Subconsciousness
Rare
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Type
Shotgun
Rounds Type
High-Power Rounds
Damage (100)
17063
Fire Rate
120
Rounds per Magazine
10
Smithereens
Ultimate
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Type
Shotgun
Rounds Type
High-Power Rounds
Damage (100)
8989
Fire Rate
150
Rounds per Magazine
7
Fearlessness
On hitting the enemy with all fired bullets, increases the Firearm Critical Hit Rate and Firearm Critical Hit Damage of the attack. Upon landing a Critical Hit on an enemy, grants the Firearm's unique ability Amplification.
Executor
Ultimate
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Type
Shotgun
Rounds Type
High-Power Rounds
Damage (100)
7722
Fire Rate
109
Rounds per Magazine
8
Impending Judgement
On hitting the enemy with all fired bullets, grants the unique ability Executor's Exaltation. If all of the fired bullets do not hit enemies while this effect is active, decreases the effect stage by -1. At the highest stage, firing a shot removes this effect, regardless of whether it hits a target or not. At the highest stage, increases Firearm ATK on hit and inflicts Electrocution on the target enemy. On hitting an Electrocuted enemy, increases Firearm ATK and applies this buff to the attack.
Albinism
Standard
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Type
Submachine Gun
Rounds Type
General Rounds
Damage (100)
11568
Fire Rate
750
Rounds per Magazine
26
Devil's Call
Rare
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Type
Submachine Gun
Rounds Type
General Rounds
Damage (100)
11086
Fire Rate
779
Rounds per Magazine
26
Blue Blood Bloomer
Rare
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Type
Submachine Gun
Rounds Type
General Rounds
Damage (100)
8978
Fire Rate
1000
Rounds per Magazine
27
Alter Ego
Rare
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Type
Submachine Gun
Rounds Type
General Rounds
Damage (100)
9908
Fire Rate
800
Rounds per Magazine
35
Firefly
Rare
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Type
Submachine Gun
Rounds Type
General Rounds
Damage (100)
9237
Fire Rate
857
Rounds per Magazine
35
Thunder Cage
Ultimate
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Type
Submachine Gun
Rounds Type
General Rounds
Damage (100)
11055
Fire Rate
666
Rounds per Magazine
26
Overcharge
When defeating an enemy, the defeated enemy has a set chance to discharge Electric Shockwave which deals Additional Damage to nearby enemies.
Python
Ultimate
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Type
Submachine Gun
Rounds Type
General Rounds
Damage (100)
9842
Fire Rate
923
Rounds per Magazine
30
Python Instinct
On hitting a Weak Point, inflicts the unique ability Prey on the target enemy.
Cygnus
Standard
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Type
Machine Gun
Rounds Type
General Rounds
Damage (100)
11934
Fire Rate
521
Rounds per Magazine
107
Rascal V-51
Rare
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Type
Machine Gun
Rounds Type
General Rounds
Damage (100)
10145
Fire Rate
571
Rounds per Magazine
105
Unfinished Study
Rare
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Type
Machine Gun
Rounds Type
General Rounds
Damage (100)
11736
Fire Rate
545
Rounds per Magazine
125
Lion of Blue Mane
Rare
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Type
Machine Gun
Rounds Type
General Rounds
Damage (100)
17289
Fire Rate
428
Rounds per Magazine
110
Tamer
Rare
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Type
Machine Gun
Rounds Type
General Rounds
Damage (100)
17631
Fire Rate
625
Rounds per Magazine
100
Enduring Legacy
Ultimate
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Type
Machine Gun
Rounds Type
General Rounds
Damage (100)
13155
Fire Rate
571
Rounds per Magazine
115
Craftsmanship
On hitting an enemy, increase Status Effect Trigger Rate corresponding to the element (Fire/Chill/Electric/Toxic) and inflicts the unique ability Quenching to the target enemy. On hitting a Burned enemy, increase Firearm ATK and apply this buff to the attack.
Albion Cavalry Gun
Ultimate
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Type
Machine Gun
Rounds Type
General Rounds
Damage (100)
13469
Fire Rate
451
Rounds per Magazine
75
Cavalry
On hitting a Stunned enemy, increase ATK and apply the effect to the attack. When achieving a Critical Hit on a Stunned enemy, there is a set chance to inflict Stun on the enemy.
Ominous Hound
Standard
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Type
Assault Rifle
Rounds Type
General Rounds
Damage (100)
13930
Fire Rate
600
Rounds per Magazine
31
Magnus AA
Rare
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Type
Assault Rifle
Rounds Type
General Rounds
Damage (100)
13190
Fire Rate
571
Rounds per Magazine
30
Caligo's Horn
Rare
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Type
Assault Rifle
Rounds Type
General Rounds
Damage (100)
13409
Fire Rate
631
Rounds per Magazine
30
Phantom Pain
Rare
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Type
Assault Rifle
Rounds Type
General Rounds
Damage (100)
10897
Fire Rate
722
Rounds per Magazine
33
Eternal Willpower
Rare
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Type
Assault Rifle
Rounds Type
General Rounds
Damage (100)
21370
Fire Rate
500
Rounds per Magazine
25
Fallen Hope
Ultimate
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Type
Assault Rifle
Rounds Type
General Rounds
Damage (100)
12813
Fire Rate
600
Rounds per Magazine
35
Perdition
On hitting a Poisoned enemy, increase Firearm ATK and apply this buff to the attack. On defeating a Poisoned enemy, the defeated enemy will trigger an Explosion with a certain chance, inflicting additional damage to nearby enemies. Inflicts Poison on enemies damaged by this explosion.
Divine Punishment
Ultimate
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Type
Assault Rifle
Rounds Type
General Rounds
Damage (100)
10624
Fire Rate
705
Rounds per Magazine
35
Prayer
Granting a buff to allies excluding yourself will grant the unique effectMeditation to yourself. Recovering an ally's (HP/Shield/MP/Custom Resources), excluding yourself, will grant the unique effectPraise to yourself. Inflicting a debuff on an enemy will grant the unique effectGlory to yourself.
Red Eye
Standard
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Type
Tactical Rifle
Rounds Type
Special Rounds
Damage (100)
12712
Fire Rate
171
Rounds per Magazine
48
Young Noble's Ambition
Rare
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Type
Tactical Rifle
Rounds Type
Special Rounds
Damage (100)
13141
Fire Rate
151
Rounds per Magazine
51
The Unwelcomed
Rare
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Type
Tactical Rifle
Rounds Type
Special Rounds
Damage (100)
18108
Fire Rate
100
Rounds per Magazine
36
Viper
Rare
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Type
Tactical Rifle
Rounds Type
Special Rounds
Damage (100)
10359
Fire Rate
102
Rounds per Magazine
50
Detachment
Rare
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Type
Tactical Rifle
Rounds Type
Special Rounds
Damage (100)
17102
Fire Rate
120
Rounds per Magazine
42
Secret Garden
Ultimate
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Type
Tactical Rifle
Rounds Type
Special Rounds
Damage (100)
10534
Fire Rate
120
Rounds per Magazine
48
Gardener
When using a Dimension skill, recovers Custom Resource with a set chance. When using a Tech skill, grants the unique ability Pest Control with a set chance.
Greg's Reversed Fate
Ultimate
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Type
Tactical Rifle
Rounds Type
Special Rounds
Damage (100)
15614
Fire Rate
171
Rounds per Magazine
30
Shaping Destiny
On hitting an enemy with Max Shield, proc Bombardment on the enemy's location with a set chance. Inflict Burn on enemies hit by Bombardment.
Nightmare Hound
Standard
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Type
Scout Rifle
Rounds Type
Impact Rounds
Damage (100)
39963
Fire Rate
180
Rounds per Magazine
18
Hero's Scar
Rare
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Type
Scout Rifle
Rounds Type
Impact Rounds
Damage (100)
29225
Fire Rate
240
Rounds per Magazine
20
Silly Weeper
Rare
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Type
Scout Rifle
Rounds Type
Impact Rounds
Damage (100)
83359
Fire Rate
78
Rounds per Magazine
8
The Age Of Innovation
Rare
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Type
Scout Rifle
Rounds Type
Impact Rounds
Damage (100)
33102
Fire Rate
250
Rounds per Magazine
15
Sonic Co-op
Rare
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Type
Scout Rifle
Rounds Type
Impact Rounds
Damage (100)
21431
Fire Rate
300
Rounds per Magazine
25
Wave of Light
Ultimate
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Type
Scout Rifle
Rounds Type
Impact Rounds
Damage (100)
36141
Fire Rate
250
Rounds per Magazine
12
Splendor
After reloading, grants the unique ability Solar Halo. On hitting an enemy while Solar Halo is active, inflict Lunar Halo on the target enemy with a set chance.
Blue Beetle
Ultimate
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Type
Scout Rifle
Rounds Type
Impact Rounds
Damage (100)
29468
Fire Rate
200
Rounds per Magazine
16
Arcane Wave
When using a Fusion skill, grants self the unique ability Arcane Energy with a set chance. When using a Singular skill, grants self the unique ability Purification with a set chance.
Recipient Unknown
Standard
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Type
Sniper Rifle
Rounds Type
High-Power Rounds
Damage (100)
132590
Fire Rate
72
Rounds per Magazine
6
Forest Gaze
Rare
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Type
Sniper Rifle
Rounds Type
High-Power Rounds
Damage (100)
133703
Fire Rate
50
Rounds per Magazine
7
Supermoon Z-15
Rare
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Type
Sniper Rifle
Rounds Type
High-Power Rounds
Damage (100)
101392
Fire Rate
65
Rounds per Magazine
9
Belief
Rare
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Type
Sniper Rifle
Rounds Type
High-Power Rounds
Damage (100)
92167
Fire Rate
80
Rounds per Magazine
9
Different Dream
Rare
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Type
Sniper Rifle
Rounds Type
High-Power Rounds
Damage (100)
110259
Fire Rate
63
Rounds per Magazine
12
Afterglow Sword
Ultimate
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Type
Sniper Rifle
Rounds Type
High-Power Rounds
Damage (100)
114206
Fire Rate
66
Rounds per Magazine
6
Nightmare Reaper
On hitting a Weak Point, inflicts the unique effect, Death Propagation. On hitting an enemy Commander or Colossus, increases Firearm Critical Hit Rate and applies the effect to the attack.
Piercing Light
Ultimate
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Type
Sniper Rifle
Rounds Type
High-Power Rounds
Damage (100)
193437
Fire Rate
48
Rounds per Magazine
6
Purification of Light
On hitting a Weak Point, inflicts Dispel on the enemy with a set chance. When two or more enemies are hit by a single shot, there is a high chance to land a Critical Hit on the enemies while also increasing Critical Hit Damage and applying this buff to the attack.
Tamed Beast
Standard
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Type
Launcher
Rounds Type
High-Power Rounds
Damage (100)
72897
Fire Rate
80
Rounds per Magazine
12
Death Roar
Rare
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Type
Launcher
Rounds Type
High-Power Rounds
Damage (100)
124965
Fire Rate
60
Rounds per Magazine
7
Guardian R4
Rare
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Type
Launcher
Rounds Type
High-Power Rounds
Damage (100)
179145
Fire Rate
50
Rounds per Magazine
1
Lightspeed Barrel
Rare
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Type
Launcher
Rounds Type
High-Power Rounds
Damage (100)
97196
Fire Rate
66
Rounds per Magazine
9
Vestigial Organ
Rare
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Type
Launcher
Rounds Type
High-Power Rounds
Damage (100)
128352
Fire Rate
200
Rounds per Magazine
4
Sigvore's Proof
Ultimate
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Type
Launcher
Rounds Type
High-Power Rounds
Damage (100)
87476
Fire Rate
80
Rounds per Magazine
10
Mad Bomber
Fires a Sticky Bomb when shooting while aiming. The launched bomb will automatically detonate after a certain period of time after sticking to an enemy. When aim is canceled, all attached bombs will detonate at the same time, regardless of whether the countdown has been completed. Upon detonation, Sticky Bombs will inflict Burn on damaged enemies.
Restored Relic
Ultimate
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Type
Launcher
Rounds Type
High-Power Rounds
Damage (100)
109813
Fire Rate
60
Rounds per Magazine
12
Ancient Technique
Fires a Guided Round with a set chance. On hitting an enemy with a Guided Round, inflicts Ancient Fire to the target enemy with a set chance.
Moon Fragment
Standard
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Type
Beam Rifle
Rounds Type
Special Rounds
Damage (100)
10589
Fire Rate
600
Rounds per Magazine
27
Dogma 21
Rare
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Type
Beam Rifle
Rounds Type
Special Rounds
Damage (100)
20629
Fire Rate
300
Rounds per Magazine
40
Burning 44
Rare
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Type
Beam Rifle
Rounds Type
Special Rounds
Damage (100)
11436
Fire Rate
500
Rounds per Magazine
50
Dimensional Bridge
Rare
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Type
Beam Rifle
Rounds Type
Special Rounds
Damage (100)
9769
Fire Rate
500
Rounds per Magazine
30
King's Guard Lance
Ultimate
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Type
Beam Rifle
Rounds Type
Special Rounds
Damage (100)
7839
Fire Rate
545
Rounds per Magazine
45
Guardian
Aiming activates Preview Mode. When canceling the aim, deactivates Preview Mode. When firing while aiming, deploys the unique ability Guardian Lance on the terrain and consumes a set amount of ammo upon deployment. The deployed Guardian Lance lasts for a set amount of time, and hitting the Guardian Lance deals damage to nearby enemies. Each time the deployed Guardian Lance is hit, its duration and range are slightly increased.
Clairvoyance
Ultimate
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Type
Beam Rifle
Rounds Type
Special Rounds
Damage (100)
10953
Fire Rate
400
Rounds per Magazine
40
The Thing Beyond
Hitting an enemy with a Stage 2 Beam inflicts Void Gaze on the target. Hitting an enemy with a Stage 3 Beam inflicts Appalled Calling on the target. This effect is considered to be the same effect as Frostbite in some modes.